Ice Breakers

ICE BREAKERS FOR EVERY HOPE Sunshine CLUB MEETING AND MORE Ice breakers are used by the HOPE Sunshine Club members either before or after the topic of day that the club is discussing is completed. There are several reasons why ice breakers are useful as part of the HOPE Sunshine Club program. They are trust builders, stress reducers, team builders, communication builders, and most of all just plain fun. Ice breakers enhance the club members’ experiences of sharing while helping to foster the process of creating a more welcoming environment. We encourage the club members to use additional ice breakers if they have one that find fun. Any member can bring one to a meeting just because they have found them be fun and want to share them. Below are 20 Ice Breakers and some additional questions that may be used as part or all of an Ice Breaker exercise. Enjoy the camaraderie of sharing these experiences with your club members. Ice Breaker A: My Name is and I like to... Everyone in the group stands in a circle. The first person says, "My name is and I like to ______ (insert hobby and act out a motion from that hobby.) The rest of group then says, "(Person's Name) likes to (hobby) and acts out motion. Example, "My name is Dave and I like Fish (action out casting a reel). The next person repeats the process. The rest of group then says that person's name, hobby, and motion and the moves onto the first person's info. This continues until the last person goes, at which the entire group calls out the last person's info and moves along through the whole group and repeats everyone's info. Ice Breaker B: WHO IS YOUR FAVORITE? Have the students tell three things about themselves: their favorite color, their favorite band and one thing you wouldn’t know by looking at them. The first tells us something about a person’s personality in a noninvasive way. The second lets us a little bit more into a person’s soul, and gives us something to have in common. The third allows us to get to know a person better and look beyond the outer shell. This is what the HOPE Club is going to help people do. Look past the outer shell and learn that we are all very much the same and have many of the same problems Ice Breaker C: TWO TRUTHS AND A LIE Give the group some time to write down two things about themselves that are true, and one thing that is a “lie.” Each group member will then share these facts about themselves and the rest of the group has to figure out which “fact” is actually a lie. Ice Breaker D: CELEBRITY STICKY NOTES For this activity you will need one sticky note per person. On each note write the name of a celebrity that teens would know such as singers, sports figures, TV personalities, etc. Use a different person for each note. Place a sticky note on the back (or forehead) of each participant. The participants are to figure out who they are by having a partner. They read each other’s sticky notes. Then they may ask the other person three questions to which there are yes or no answers. Once their questions have been asked and answered, they make a guess as to who they are. If they are correct, they move the sticky note to your chest and you become a "consultant" who gives clues to those still trying to figure out their identities. If you are not correct, find a new partner and repeat the process. SPECIAL NOTE: Be sure to choose characters that are appropriate to the age of the participants to avoid "generation gap frustration." Ice Breaker E: HOW ARE THEY ALIKE? Ask students to pair up and place an object from their pockets, purses, or backpacks on their desks, the more unusual the better, but ordinary is okay. Advise them not to come up with something that tells us more about them than they really want to share. When each pair of students has two objects to work with, I point out that the differences between the objects are easy to observe, but what are their similarities? I ask them to make a list of all the ways they can think of that their two objects are similar. Finding similarities, for instance, between a lipstick and a calculator or a set of car keys leads to some discussion. At the end of the exercise, the team with the greatest number of similarities on their list presents their findings. There are more things alike about people that may appear to be very different then you think. Ice Breaker F: WHAT’S YOUR ANSWER? Each person in the group finishes a sentence: One person reads or starts a sentence the next answers and then reads or asks the next one then next person answers and then asks all the way around the circle. Questions like: Some of the things that make me happy are... Where I hope to be five years from now... The thing I would most like to accomplish this year... The thing that concerns me most about college is... If I could eat only one food for ever it would be….. The thing that always makes me laugh is……. The best thing about this group is……. Ice Breaker G: SPOTLIGHT Each member is put in the "spotlight.” The other members name 3 to 5 positive traits they see in this member. It is a real self-esteem builder. Ice Breaker H: ANSWER THIS QUESTION PLEASE Tell the one thing about this process that makes you smile and discuss why. Tell one thing about this process that you would share with someone else. Tell one thing you would add to this process. Ice Breaker I: THIS IMPORTANT ITEM Have each person bring something to the meeting that means something special to them or that they would not have left home without, and then ask them to take turns sharing. Ice Breaker J: MY LIFE SLOGAN If you were to create a slogan for your life, what would it be? (Example: Nike/ Just Do It) Ice Breaker K: WALK ON A VERY THIN LINE Create and line on the floor with a piece of string. The students all stand in a line next to the line on the floor. The first person at one end has to walk along the line on the floor without falling off the line. It will be difficult since there isn’t much room between the line on the floor and the line of students. In order for the student to walk the line they will have be involved in holding on to each person that he/she passed - also involving lots & lots of laughs. Then each person in turn had to do the same. This exercise brakes down any barriers within a very short time. Ice Breaker L: FIVE FAVORITES Tell the newly formed groups that their assignment is to share their five favorite movies of all time, or their five favorite novels, or their five least liked films, and so forth. The topic can be five of anything - most liked or disliked. This ice breaker helps the group explore shared interests more broadly and sparks lots of discussion about why. Ice Breaker M: THE HUMAN WEB This ice breaker focuses on how people in the group inter-relate and depend on each other. The facilitator begins with a ball of yarn. Keeping one end, pass the ball to one of the participants, and the person to introduce him- or her-self and their role in the organization. Once this person has made their introduction, ask him or her to pass the ball of yarn on to another person in the group. The person handing over the ball must describe how he/she relates (or expects to relate) to the other person. The process continues until everyone is introduced. To emphasis the interdependencies amongst the team, the facilitator then pulls on the starting thread and everyone's hand should move. Ice Breaker N: DESERT ISLAND Announce, 'You've been exiled to a deserted island for a year. In addition to the essentials, you may take one piece of music, one book (which is not the Bible) and one luxury item you can carry with you i.e. not a boat to leave the island! What would you take and why?' Allow a few minutes for the young people to draw up their list of three items, before sharing their choices with the rest of the group. As with most icebreakers and relationship building activities, it's good for the group leaders to join in too! Ice Breaker O: AROUND THE WORLD The leader begins by saying the name of any country, city, river, ocean or mountain that can be found in an atlas. The young person next to him must then say another name that begins with the last letter of the word just given. Each person has a definite time limit (e.g. three seconds) and no names can be repeated. For example - First person: London, Second Person: Niagara Falls, Third Person: Switzerland Ice Breaker P: WHATS IN YOUR NAME Divide the young people into groups of four. Each group needs paper and pens. Ask them to draw a grid on which they write their forenames. For example, S I M O N W E N D Y R O B E R T A N N E Give each team three minutes to write down as many words (three letters or more) that they can make only using the letters in their names. Letters must adjoin each other in the grid, but do not have to be in a straight line. When the time is up each team adds up their score. 3 or 4 letter words = 1 point 5 letter word = 2 points 6 letter word = 3 point Ice Breaker Q: WHATS YOU MESSAGE? Ask each member of the group to tell: What thought or message would you want to put in a fortune cookie and what would you like to be the result of the message to be? Or what message would you like to put in a bottle thrown in the sea and who would you like to find it. Ice Breaker R: SONG SCRAMBLE Before the club meeting write out the first lines from several well-known songs, but write down only one line on each piece of card. Make sure that only enough songs are used to cover the number of people present. The cards are then scattered on the floor. Once the game begins each person grabs a card and tries to find the holders of the other cards which will complete the verse or section of the song. The winning group is the first one to correctly assemble and sing their song. You can Tape the songs to playback later. Use current songs that the club members would know. Example: Is like you’re my mirror? My mirror is staring back at me. I couldn’t get any bigger. With anyone else beside me. And now it’s clear as this promise That we’re making two reflections into one. Ice Breaker S: FOUR SQUARES Each player needs a pen and sheet of paper. Each person divides the sheet into four boxes/squares either by folding the paper in half twice (vertically and horizontally) or simply by drawing a horizontal and vertical line that crosses in the middle. For each square, each person will describe themselves in the form of drawings. Choose these four topics in advance. For example, in the top left square, everyone could draw “favorite hobbies,” while in the top right, people could illustrate “favorite place on earth for vacation,” the bottom left could be something like “if you were an animal, which one would you be?” and the bottom right could be something like “what are the most important things in your life?” Feel free to be as creative, hypothetical, or deep as you like. Allow five to ten minutes to draw. When everyone is finished, gather them together and share the drawings as a group. Ice Breaker T: Action Syllables With the group standing in a circle, have the participants each choose an action for every syllable of their name. Example: Elvis has 2 syllables, so he does a hip shake with “El” and snaps his fingers for “vis”. Once Elvis has done his action while saying his name, the whole group repeats. After the 2nd person does his/her name, the whole group repeats, then does Elvis’s again. And so on ‘til everyone’s done it. Questions for Ice Breakers  If you were a comic strip character, who would you be and why?  If you had to give up a favorite food, which would be the most difficult to give up?  What is one food you’d never want to taste again?  If you won a lottery ticket and had a million dollars, what would you do with it?  You’ve been given access to a time machine. Where and when would you travel to?  If you could be any superhero and have super powers, which one would you like to have and why?  Mount Rushmore honors four U.S. presidents: Washington, Jefferson, Lincoln, and Roosevelt. If you could add any person to Mount Rushmore, who would you add and why?  What award would you love to win and for what achievement?  If you could transport yourself anywhere instantly, where would you go and why?  In your opinion, which animal is the best (or most beautiful) and why?  What is one item that you really should throw away, but probably never will?  Growing up, what were your favorite toys to play with as a child?